John Judnich

Software Engineer · Machine Learning

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Software engineer in high performance systems programming and machine learning; published researcher in 3D graphics algorithms.


Open-Source Projects

Follow the links for screenshots / examples / demos from each project.

Research Publications

  1. John Judnich and Nam Ling, “Fast Multiresolution Terrain Rendering with Symmetric Cluster Sets,” Proceedings of the 4th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia), Hong Kong, China, December 12 – 15, 2011.

  2. John Judnich and Nam Ling, “Symmetric Cluster Set Level of Detail for Real-Time Terrain Rendering,” Proceedings of the 2012 IEEE International Conference on Multimedia and Expo (ICME), Melbourne, Australia, pp. 320 – 324, July 9 – 13, 2012. (Approved expansion of [1]).





BS in Computer Science and Engineering, Santa Clara University